Fight In A School Roblox Script - -

local combo = 0 local comboExpiry = nil script.Parent.Activated:Connect(function() if comboExpiry and tick() < comboExpiry then combo = combo + 1 print("Combo: " .. combo) if combo >= 5 then -- Special effect: double damage damage = 30 end else combo = 1 end comboExpiry = tick() + 1.5 -- 1.5 sec window to continue combo

game.Players.PlayerAdded:Connect(function(player) local leaderstats = Instance.new("Folder") leaderstats.Name = "leaderstats" leaderstats.Parent = player local health = Instance.new("NumberValue") health.Name = "Health" health.Value = 100 health.Parent = leaderstats Fight In A School Roblox Script -

debounce = false end) Place this in ServerScriptService : local combo = 0 local comboExpiry = nil script

-- ... rest of punch code, using 'damage' variable end) If you just want to dominate, try these legal options: Stay safe, build smart, and fight fair

Drop a comment below, and I’ll share a clean, ready-to-use .rbxl file with combos, special moves, and a working health system. Stay safe, build smart, and fight fair.

-- Damage nearby enemy local character = script.Parent.Parent local rootPart = character:FindFirstChild("HumanoidRootPart") if rootPart then local hitbox = Instance.new("Part") hitbox.Size = Vector3.new(4, 4, 4) hitbox.CFrame = rootPart.CFrame * CFrame.new(0, 0, -3) hitbox.Anchored = true hitbox.CanCollide = false hitbox.Parent = workspace local victims = workspace:GetPartsInPart(hitbox) for _, part in pairs(victims) do local victimChar = part.Parent if victimChar and victimChar:FindFirstChild("Humanoid") and victimChar ~= character then victimChar.Humanoid:TakeDamage(15) end end hitbox:Destroy() end

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V.A./ Rumba Jazz: A History Of Latin Jazz And Dance Music 1919-1945(2CD-R)

V.A./ Rumba Jazz: A History Of Latin Jazz And Dance Music 1919-1945(2CD-R)

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