- Op - Fe Kick Ban Player Gui Script -

, any action taken on the client must be validated by the server to prevent regular players from exploiting the system. 1. The Power of RemoteEvents To make your GUI "FE Compatible," you must use RemoteEvents ReplicatedStorage The Workflow:

is more than just making buttons; it requires a secure bridge between what a moderator sees on their screen and what actually happens on the server. Because of Filtering Enabled (FE)

To keep a player banned even after they leave, you must save their (not their username, as that can be changed) into a Roblox DataStore The Logic: Every time a player joins, the server checks the - OP - FE KICK BAN PLAYER GUI SCRIPT

This blog post breaks down the core concepts and mechanics of building a high-power (OP), Filtering Enabled (FE) moderation interface for Roblox. 🛡️ Building an "OP" Moderation GUI: The Essentials Creating a FE Kick/Ban GUI

to see if their ID is on the "blacklisted" list. If it is, they are automatically kicked. 4. Designing the Interface , any action taken on the client must

For a GUI to be considered "OP," it should be clean and functional: Player List:

A scrolling frame that automatically populates with all players currently in the server. Reason Box: Because of Filtering Enabled (FE) To keep a

where you can type a custom message that the banned player will see on their screen. Visual Polish: Use elements like for borders and to give your buttons a modern, rounded look. Kicking Players - Roblox Scripting Tutorial