Pathfinder 2e Kingmaker Adventure Path Pdf Apr 2026

Beyond dungeons, you have noble houses, usurpers, and neighboring nations. Your fledgling kingdom must negotiate, spy, or fight. This adds a Game of Thrones vibe that many APs lack.

Because it's a sandbox, groups can spend 5 sessions exploring random hexes and ignore the main plot. The book gives you "event triggers" (e.g., "After 3 months, X happens"), but novice GMs may struggle to keep tension high. pathfinder 2e kingmaker adventure path pdf

The Kingmaker Companion Guide (separate PDF, ~$20) adds 9 fully-statted NPC companions with side quests and romance options. The base AP assumes you'll recruit generic followers. For the classic CRPG experience, you want the Companion Guide. The Bad 1. The Army Rules Are Underbaked The mass combat system (used for the "War of the River Kings" chapter) is simplified to the point of being dull—just opposed checks and HP pools. Most GMs on the Paizo forums handwave this or port the Troops rules from Bestiary 3 . Beyond dungeons, you have noble houses, usurpers, and

Groups who loved The Witcher 3 's "become a lord" arc, Dragon Age: Awakening , or the Kingmaker CRPG. Because it's a sandbox, groups can spend 5

From levels 15-20, the adventure becomes a planar/feyscape dungeon crawl. Many encounters rely on complex mythic-style abilities (the "Mythic" rules are not in this book; you need Kingmaker: The Six Trials of Larazod or homebrew). Paizo left mythic for a future supplement, so the endgame feels abrupt.