Super Mario Bros Java Game 240x320 Access
void update() { if (left) vx = -3; else if (right) vx = 3; else vx = 0;
void draw(Graphics2D g, int screenX, int screenY) { g.setColor(Color.RED); g.fillRect(screenX, screenY, width, height); g.setColor(Color.BLACK); g.fillRect(screenX + 4, screenY + 4, 2, 2); g.fillRect(screenX + 10, screenY + 4, 2, 2); } } super mario bros java game 240x320
@Override protected void paintComponent(Graphics g) { super.paintComponent(g); Graphics2D g2 = (Graphics2D) g; void update() { if (left) vx = -3;