3d -pc- -windows- — Worms

Classic

Worms 3D -PC- -Windows- [c0.30-c] Not Awesome 2 [Realms and More] [Online Mode] (9 / 128) 162.245.188.76:25556
The Betacraft entrance to Not Awesome 2. Play together with ClassiCube users in compatible worlds!
Worms 3D -PC- -Windows- [c0.0.23a_01] WebMC Classic (0 / 128) c.webmc.fun:25555
Creative superflat freebuild server.
Worms 3D -PC- -Windows- [c0.30-c] ClassicHaven [Online Mode] (0 / 256) 15.204.223.25:25565
BetaCraft portal to ClassicHaven! • Freebuild, Realms, Lava Survival and More! • Running since 2017 • ClassiCube/Minecraft Classic (0.0.15a-0.30c)
Worms 3D -PC- -Windows- [c0.30-c] Omniarchive Classic [Classic-Style Freebuild] [Online Mode] (0 / 256) 170.205.24.39:25569
Classic freebuild as you've always remembered it!
Worms 3D -PC- -Windows- [c0.30-c] [BINOCLARD.NET] MINESWEEPER CLASSIC [Online Mode] (0 / 16) binoclard.net:25565
Minesweeper, but on Minecraft Classic. https://minesweeper.binoclard.net/
Worms 3D -PC- -Windows- [c0.30-c] Lenni's Classic Anarchy (0 / 64) lenni0451.net:39999
Classic anarchy. Running since 2021-07-27! Over 2000 museum backups available to explore.
Worms 3D -PC- -Windows- [c0.30-c] Good old Lava Survival [Online Mode] (0 / 256) 145.239.86.249:25589
Betacraft support for this server is planned to be dropped sometime around early-2026. Lava survival as you remembered it!
Worms 3D -PC- -Windows- [c0.30-c] AlwaysClassic [Online Mode] (0 / 64) alwaysalpha.xyz:25564
AlwaysAlpha in Classic! Join a variety of worlds for an authentic classic experience! - https://discord.gg/6uA9JbN - Lax rules, just use common sense
Worms 3D -PC- -Windows- [c0.30-c] Supernova Online (0 / 256) 81net.duckdns.org:25566
A Classic Minecraft server running since 2025
Worms 3D -PC- -Windows- [c0.30-c] The Grand Province (0 / 16) province.krazeetobi.org:25565
The grand successor to The 1313 District.

Indev

Worms 3D -PC- -Windows- [Indev+] Forest Of Cope (0 / 20) 94.130.10.43:65501
The last standing InDev server on BetaCraft! Only one rule: Don't be an asshole! Check discord for how to connect: https://discord.gg/M7DFEmQTmp [94.130.10.43:65501]

Infdev

Worms 3D -PC- -Windows- [inf-20100618] Cozy Infdev [Online Mode] (0 / 20) infdev.cozybeta.ca:53012
A friendly whitelisted vanilla SMP server, join via our discord https://discord.gg/Wrpv7eZV32 We take all applicants.

Alpha

Worms 3D -PC- -Windows- [a1.1.2_01] PlanetNostalgia - Alpha 1.1.2_01 Economy Survival Server (3 / 36) 37.59.98.229:25565
Minecraft Alpha 1.1.2_01 Economy Survival Server. Join our Discord - https://discord.gg/tUaEPHAtQp - Plugins: hModEssentials, iConomy, Towny, LWC, Spleef, LogBlock, BigBrother & more!
Worms 3D -PC- -Windows- [A1.2.6 (modded)] AlphaPlace (2 / 1024) alphaplace.net:25565
The biggest Alpha 1.2.6 server running https://alphaplace.net/
Worms 3D -PC- -Windows- [a1.2.6] AlwaysAlpha (1 / 64) alwaysalpha.xyz:25565
The oldest currently running Alpha server on vanilla Alpha 1.2.6 - https://discord.gg/6uA9JbN - Lax rules, just use common sense
Worms 3D -PC- -Windows- [a1.1.2_01] AlwaysAlpha a1.1 (0 / 64) alwaysalpha.xyz:25566
The Alpha experience in Alpha 1.1 - https://discord.gg/6uA9JbN - Lax rules, just use common sense
Worms 3D -PC- -Windows- [a1.2.6] 2Alpha2T (0 / 20) 2alpha2t.ddns.net:25565
The only true Alpha anarchy server - https://discord.gg/AVgysSBPhc

Recommended for: Fans of turn-based strategy who enjoy happy accidents, explosions, and sheep. Not recommended for: Purity-driven Armageddon veterans who demand pixel-perfect control.

Here’s a good write-up for Worms 3D on PC (Windows), covering its strengths, weaknesses, and legacy. Developer: Team17 Release: 2003 (PC) Genre: Turn-Based Tactical Artillery / Strategy The Premise After nearly a decade of perfecting 2D turn-based carnage with the iconic Worms franchise, Team17 took a risk that many fans dreaded: moving the beloved invertebrates into full 3D. Worms 3D on PC isn’t just a cosmetic upgrade — it’s a complete reimagining of spatial tactics, aiming to translate the series’ signature humor and weaponry into a fully rotatable, three-dimensional playground. What Works – The Strengths 1. Surprisingly Competent 3D Camera & Controls On PC, the mouse-and-keyboard setup handles the transition better than console counterparts. You can freely orbit the camera, zoom in for precision shots, and cycle between worms with ease. The overhead “strategic cam” helps when a shot is obscured by terrain. It’s not perfect, but it’s usable — and after a few matches, intuitive.

The PC version uses a voxel-based landscape that deforms beautifully. Blow a hole in a mountainside, and the geometry changes instantly. This keeps the core tactical loop alive: hide, dig, or blast your way to the enemy.

Nearly every weapon from Worms Armageddon returns: Bazooka, Grenade, Homing Missile, Sheep Launcher, and the dreaded Holy Hand Grenade. The twist? Wind affects trajectory in all three axes. The new 3D physics mean shots can curve around hills or ricochet off cliffs in unexpected ways. The “Ninja Rope” — a fan favorite — is harder to master but incredibly rewarding for reaching high ledges.

Despite free rotation, the camera can clip through terrain, leaving you staring at a cross-section of a hill. Also, enemy worms hidden behind large structures can be impossible to target without guesswork.

Hot-seat multiplayer (up to 4 players) is where Worms 3D shines. The sheer unpredictability of 3D shots leads to hilarious “how did that even hit me?” moments. Mortars, Super Sheep, and the Concrete Donkey feel wonderfully over-the-top. The audio quips — still voiced with mock-heroic British accents — remain comedy gold. What Holds It Back – The Flaws 1. Imprecise Aiming Unlike the pixel-perfect 2D games, aiming in 3D can feel floaty. The grid-based targeting system (projecting a dotted line onto the terrain) often misjudges edges and slopes. You’ll frequently miss a shot that looked perfect from one camera angle but clipped an invisible collision box.

In 2D, the rope was a graceful traversal tool. In 3D, it’s a physics nightmare on PC. Swinging requires precise mouse movement and camera control, and it’s easy to accidentally fling your worm into a water hazard. Most casual players abandon it for the Jetpack or Teleport.

Worms 3D is like karaoke — sloppy, unpredictable, and occasionally brilliant. Grab three friends, some snacks, and prepare to accidentally blow up your own worm.

3d -pc- -windows- — Worms

Recommended for: Fans of turn-based strategy who enjoy happy accidents, explosions, and sheep. Not recommended for: Purity-driven Armageddon veterans who demand pixel-perfect control.

Here’s a good write-up for Worms 3D on PC (Windows), covering its strengths, weaknesses, and legacy. Developer: Team17 Release: 2003 (PC) Genre: Turn-Based Tactical Artillery / Strategy The Premise After nearly a decade of perfecting 2D turn-based carnage with the iconic Worms franchise, Team17 took a risk that many fans dreaded: moving the beloved invertebrates into full 3D. Worms 3D on PC isn’t just a cosmetic upgrade — it’s a complete reimagining of spatial tactics, aiming to translate the series’ signature humor and weaponry into a fully rotatable, three-dimensional playground. What Works – The Strengths 1. Surprisingly Competent 3D Camera & Controls On PC, the mouse-and-keyboard setup handles the transition better than console counterparts. You can freely orbit the camera, zoom in for precision shots, and cycle between worms with ease. The overhead “strategic cam” helps when a shot is obscured by terrain. It’s not perfect, but it’s usable — and after a few matches, intuitive.

The PC version uses a voxel-based landscape that deforms beautifully. Blow a hole in a mountainside, and the geometry changes instantly. This keeps the core tactical loop alive: hide, dig, or blast your way to the enemy.

Nearly every weapon from Worms Armageddon returns: Bazooka, Grenade, Homing Missile, Sheep Launcher, and the dreaded Holy Hand Grenade. The twist? Wind affects trajectory in all three axes. The new 3D physics mean shots can curve around hills or ricochet off cliffs in unexpected ways. The “Ninja Rope” — a fan favorite — is harder to master but incredibly rewarding for reaching high ledges.

Despite free rotation, the camera can clip through terrain, leaving you staring at a cross-section of a hill. Also, enemy worms hidden behind large structures can be impossible to target without guesswork.

Hot-seat multiplayer (up to 4 players) is where Worms 3D shines. The sheer unpredictability of 3D shots leads to hilarious “how did that even hit me?” moments. Mortars, Super Sheep, and the Concrete Donkey feel wonderfully over-the-top. The audio quips — still voiced with mock-heroic British accents — remain comedy gold. What Holds It Back – The Flaws 1. Imprecise Aiming Unlike the pixel-perfect 2D games, aiming in 3D can feel floaty. The grid-based targeting system (projecting a dotted line onto the terrain) often misjudges edges and slopes. You’ll frequently miss a shot that looked perfect from one camera angle but clipped an invisible collision box.

In 2D, the rope was a graceful traversal tool. In 3D, it’s a physics nightmare on PC. Swinging requires precise mouse movement and camera control, and it’s easy to accidentally fling your worm into a water hazard. Most casual players abandon it for the Jetpack or Teleport.

Worms 3D is like karaoke — sloppy, unpredictable, and occasionally brilliant. Grab three friends, some snacks, and prepare to accidentally blow up your own worm.